Freshly squeezed creative juice
( Not From Concentrate )
Thursday, October 16, 2008
This guy was part of a character concept exercises. The low res cage was modeled in Maya 8.5 - 45 minutes. Zbrush was used for the high res mesh - 6 hours of sculpting. The final paint over was done in Photoshop CS2 - 4 hours. = Good times!